Simon Bodeus graphic designer on real time 3d and video games

Simon Bodeus graphic designer on real time 3d and video games

Experience

Since
May
2011
Technical Artist at Ama Studios, a Ubisoft sister company.

Since
April
2011
3d Artist on Open Outcast (non-paid work), Crysis total conversion mod.

Dec09
to
Mar10
Training period at Belle Productions, video games company in Genval, Belgium.

Dec
.
2005
Training period at OmniPub, computer graphics company in Liège, Belgium.


Qualification

2007
to
2010
Bachelor in computer graphics specialized in real time 3d and video games at Haute Ecole Albert Jacquard in Namur, Belgium.

2005
to
2007
Business manager and computer graphics diploma at IFAPME Liège, Belgium.

2004
to
2005
Bachelor in publicity at Saint Luc in Liège, Belgium.


Software

3D Studio Max, Maya, ZBrush, 3D Coat
Photoshop, Illustrator
Fresh 3d Engine, Udk/Unreal Editor

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