Experience
Technical Artist at
Ama Studios, a Ubisoft sister company.
3d Artist on
Open Outcast (non-paid work), Crysis total conversion mod.
Training period at Belle Productions, video games company in Genval, Belgium.
Training period at OmniPub, computer graphics company in Liège, Belgium.
Qualification
Bachelor in computer graphics specialized in real time 3d and video games at Haute Ecole Albert Jacquard in Namur, Belgium.
Business manager and computer graphics diploma at IFAPME Liège, Belgium.
Bachelor in publicity at Saint Luc in Liège, Belgium.
Software
3D Studio Max, Maya, ZBrush, 3D Coat
Photoshop, Illustrator
Fresh 3d Engine, Udk/Unreal Editor
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